国产成人精品久久免费动漫-国产成人精品天堂-国产成人精品区在线观看-国产成人精品日本-a级毛片无码免费真人-a级毛片毛片免费观看久潮喷

您的位置:首頁技術文章
文章詳情頁

Python趣味挑戰之教你用pygame畫進度條

瀏覽:70日期:2022-06-17 18:57:21
目錄一、初始化主界面二、第一種進度條三、第二種進度條四、第三種進度條五、第四種進度條六、綜合案例一、初始化主界面

import pygamepygame.init()screen = pygame.display.set_mode((500,300))pygame.display.set_caption('好看的進度條顯示V1.0')clock = pygame.time.Clock()while True: for event in pygame.event.get():if event.type == pygame.QUIT or event.type == pygame.K_F1: pygame.quit() sys.exit() screen.fill((255,255,255)) clock.tick(30) pygame.display.flip()

Python趣味挑戰之教你用pygame畫進度條

二、第一種進度條

(一)核心代碼

pygame.draw.rect(screen,(192,192,192),(5,100,490,20)) pygame.draw.rect(screen,(0,0,255),(5,100,step,20))

(二)設置步長,并循環遞增

step += 1

(三)完整代碼

import pygame,syspygame.init()screen = pygame.display.set_mode((500,300))pygame.display.set_caption('好看的進度條顯示V1.0')clock = pygame.time.Clock()step = 0while True: for event in pygame.event.get():if event.type == pygame.QUIT or event.type == pygame.K_F1: pygame.quit() sys.exit() screen.fill((255,255,255)) # screen.fill((0,0,0)) pygame.draw.rect(screen,(192,192,192),(5,100,490,20)) pygame.draw.rect(screen,(0,0,255),(5,100,step % 490,20)) step += 1 clock.tick(60) pygame.display.flip()

(四)運行效果

Python趣味挑戰之教你用pygame畫進度條

三、第二種進度條

(一)核心代碼

pygame.draw.rect(screen,(192,192,192),(5,100,490,20)) pygame.draw.rect(screen,(0,0,255),(5,100,step % 490,20)) font1 = pygame.font.Font(r’C:WindowsFontssimsun.ttc’, 16) text1 = font1.render(’%s %%’ % str(int((step % 490)/490*100)), True, (255,0,0)) screen.blit(text1, (245, 100))

(二)完整代碼

import pygame,syspygame.init()screen = pygame.display.set_mode((500,300))pygame.display.set_caption('好看的進度條顯示V1.0')clock = pygame.time.Clock()step = 0while True: for event in pygame.event.get():if event.type == pygame.QUIT or event.type == pygame.K_F1: pygame.quit() sys.exit() screen.fill((255,255,255)) # screen.fill((0,0,0)) pygame.draw.rect(screen,(192,192,192),(5,100,490,20)) pygame.draw.rect(screen,(0,0,255),(5,100,step % 490,20)) font1 = pygame.font.Font(r’C:WindowsFontssimsun.ttc’, 16) text1 = font1.render(’%s %%’ % str(int((step % 490)/490*100)), True, (255,0,0)) screen.blit(text1, (245, 100)) step += 1 clock.tick(60) pygame.display.flip()

(三)運行結果

Python趣味挑戰之教你用pygame畫進度條

四、第三種進度條

(一)核心代碼

pygame.draw.rect(screen,(192,192,192),(5,100,length+10,20)) pygame.draw.rect(screen,(0,0,255),(5,100,step % length,20)) pygame.draw.circle(screen,(0,0,255),(step % length,110),10) font1 = pygame.font.Font(r’C:WindowsFontssimsun.ttc’, 16) text1 = font1.render(’%s %%’ % str(int((step % length)/length*100)), True, (255,0,0)) screen.blit(text1, (245, 100))

(二)完整代碼

import pygame,syspygame.init()screen = pygame.display.set_mode((500,300))pygame.display.set_caption('好看的進度條顯示V1.0')clock = pygame.time.Clock()step = 0length = 480while True: for event in pygame.event.get():if event.type == pygame.QUIT or event.type == pygame.K_F1: pygame.quit() sys.exit() screen.fill((255,255,255)) # screen.fill((0,0,0)) pygame.draw.rect(screen,(192,192,192),(5,100,length+10,20)) pygame.draw.rect(screen,(0,0,255),(5,100,step % length,20)) pygame.draw.circle(screen,(0,0,255),(step % length,110),10) font1 = pygame.font.Font(r’C:WindowsFontssimsun.ttc’, 16) text1 = font1.render(’%s %%’ % str(int((step % length)/length*100)), True, (255,0,0)) screen.blit(text1, (245, 100)) step += 1 clock.tick(60) pygame.display.flip()

(三)運行效果

Python趣味挑戰之教你用pygame畫進度條

五、第四種進度條

(一)加載圖片資源

picture = pygame.transform.scale(pygame.image.load(’score/5.png’), (20, 20))

(二)畫進度條

pygame.draw.rect(screen,(192,192,192),(5,100,length+10,20)) pygame.draw.rect(screen,(251,174,63),(5,100,step % length,20))

(三)畫圖片資源

screen.blit(picture,(step%length,100))

(四)畫文字

font1 = pygame.font.Font(r’C:WindowsFontssimsun.ttc’, 16) text1 = font1.render(’%s %%’ % str(int((step % length)/length*100)), True, (255,0,0)) screen.blit(text1, (245, 100))

(五)完整代碼

import pygame,syspygame.init()screen = pygame.display.set_mode((500,300))pygame.display.set_caption('好看的進度條顯示V1.0')clock = pygame.time.Clock()picture = pygame.transform.scale(pygame.image.load(’score/5.png’), (20, 20))step = 0length = 480while True: for event in pygame.event.get():if event.type == pygame.QUIT or event.type == pygame.K_F1: pygame.quit() sys.exit() screen.fill((255,255,255)) # screen.fill((0,0,0)) pygame.draw.rect(screen,(192,192,192),(5,100,length+10,20)) pygame.draw.rect(screen,(251,174,63),(5,100,step % length,20)) screen.blit(picture,(step%length,100)) font1 = pygame.font.Font(r’C:WindowsFontssimsun.ttc’, 16) text1 = font1.render(’%s %%’ % str(int((step % length)/length*100)), True, (255,0,0)) screen.blit(text1, (245, 100)) step += 1 clock.tick(60) pygame.display.flip()

(六)運行效果

Python趣味挑戰之教你用pygame畫進度條

六、綜合案例

(一)完整代碼

import pygame,syspygame.init()screen = pygame.display.set_mode((500,300))pygame.display.set_caption('好看的進度條顯示V1.0')clock = pygame.time.Clock()picture = pygame.transform.scale(pygame.image.load(’score/5.png’), (20, 20))step = 0length = 480while True: for event in pygame.event.get():if event.type == pygame.QUIT or event.type == pygame.K_F1: pygame.quit() sys.exit() screen.fill((255,255,255)) # screen.fill((0,0,0)) # 第一種 pygame.draw.rect(screen,(192,192,192),(5,100,490,20)) pygame.draw.rect(screen,(0,0,255),(5,100,step % 490,20)) # 第二種 pygame.draw.rect(screen,(192,192,192),(5,150,490,20)) pygame.draw.rect(screen,(0,0,255),(5,150,step % 490,20)) font1 = pygame.font.Font(r’C:WindowsFontssimsun.ttc’, 16) text1 = font1.render(’%s %%’ % str(int((step % 490)/490*100)), True, (255,0,0)) screen.blit(text1, (245, 150)) # 第三種 pygame.draw.rect(screen,(192,192,192),(5,200,length+10,20)) pygame.draw.rect(screen,(0,0,255),(5,200,step % length,20)) pygame.draw.circle(screen,(0,0,255),(step % length,210),10) font1 = pygame.font.Font(r’C:WindowsFontssimsun.ttc’, 16) text1 = font1.render(’%s %%’ % str(int((step % length)/length*100)), True, (255,0,0)) screen.blit(text1, (245, 200)) # 第四種 pygame.draw.rect(screen,(192,192,192),(5,250,length+10,20)) pygame.draw.rect(screen,(251,174,63),(5,250,step % length,20)) screen.blit(picture,(step%length,250)) font1 = pygame.font.Font(r’C:WindowsFontssimsun.ttc’, 16) text1 = font1.render(’%s %%’ % str(int((step % length)/length*100)), True, (255,0,0)) screen.blit(text1, (245, 250)) step += 1 clock.tick(60) pygame.display.flip()

(二)運行效果

Python趣味挑戰之教你用pygame畫進度條

OK,寫完,本博文純屬科普貼,技術含量不高,入門級別,大家喜歡就好。而且里面代碼相對比較簡單,也沒有考慮優化,大家在實操過程中可以優化完善,并反饋給我一起進步。

到此這篇關于Python趣味挑戰之教你用pygame畫進度條的文章就介紹到這了,更多相關pygame畫進度條內容請搜索好吧啦網以前的文章或繼續瀏覽下面的相關文章希望大家以后多多支持好吧啦網!

標簽: Python 編程
相關文章:
主站蜘蛛池模板: 毛片a区| 热99re久久精品2久久久 | 日韩一区二区三区在线 | 欧美成人做性视频在线播放 | 99香蕉网| 欧美日韩专区国产精品 | 亚洲国产精品看片在线观看 | 日韩一级不卡 | 久久久久在线 | 一级毛片aaaaaa视频免费看 | 国产观看在线 | 天天躁天天碰天天看 | 一本久道综合久久精品 | 综合网站| 美国全免费特一级毛片 | 欧美一级黄视频 | 黄毛片一级毛片 | 国产成人综合久久精品亚洲 | 免费观看a视频 | 中文字幕在线播放视频 | 东凛中文字幕 | 国产一级一片免费播放刺激 | 国产盗摄视频 | 国产日韩欧美亚洲 | 女人张开腿等男人桶免费视频 | 国产欧美日本在线 | 最新最好看免费毛片基地 | 午夜无遮挡怕怕怕免费视频 | japanese色系tube护士 | 欧美一级成人影院免费的 | 久久99中文字幕 | 免费亚洲视频 | 国产精品区在线12p 国产精品人成 | 琪琪午夜伦埋大全影院 | 精品久久久久久久九九九精品 | 久草视频福利在线观看 | 亚洲成人精品久久 | 欧美日韩一区二区三区免费不卡 | 成人在线综合网 | 国产精品视频久久久 | 毛片在线视频在线播放 |